Below contains the list of items currently found in OneShot. Items in green can't be selected to be used from hand or combined with other items in the inventory.
|lightbulb||A large lightbulb. It's the sun.||Found in the Basement. See The Sun for more information.|
|television remote||It's too hard to read in the dark light.||Required to find the password to the computer code in the starting room.|
|bottle of alcohol||The smell of the liquid is repugnant.||Required to make the "wet branch".|
|dry branch||A flaky, dry branch from the bathroom plant.||Required to make the "wet branch".|
|wet branch||The tip of the branch is soaked with alcohol.||Required to make the "torch".|
|torch||Doesn't give off much light.||Required to find the "basement key".|
|basement key||This thing looks old.||Required to unlock the basement.|
|camera||A broken camera with a large screwed-in lens.||Required to make the "lens".|
|screwdriver||Phillips-head.||Required to make the "lens".|
|lens||A large glass lens.||Required to make the "empty battery".|
|empty bottle||The smell of alcohol lingers.||Byproduct of making "wet branch". Required to make the "bottle of pond water" or the "bottle of smoke"|
|broken battery||Apparently a battery. It has some broken glass in it.||Required to make the "empty battery".|
|empty battery||An intact, rechargable battery. Currently empty.||Required to make the "charged battery".|
|charged battery||A working, rechargable battery. Maximum power.||Required to make the generator in the outpost work.|
|bottle of smoke||It's full of noxious fumes.||Required to make the "bottle of acid"|
|bottle of acid||It's full of a thick liquid acid.||Required to make the "wet sponge"|
|wet sponge||Sponge soaked with acidic cleaning solution.||Required to clean Rowbot #310.|
|crowbar||Makeshift crowbar made from a pipe.|| Required to open a box containing the "broken battery" and remove planks at the old factory.|
If combined with the "lightbulb" you get the Steam Achievement "Chaotic Evil".
|metal rod||It weighs surprisingly little.|| Required to make the "crowbar".|
If combined with the "lightbulb" you get the Steam Achievement "Chaotic Evil".
|sponge||A flat sponge with a rough surface.||Required to make the "wet sponge"|
|empty syringe||The needle is particularly long.||Required to make the "filled syringe".|
|filled syringe||It's full of the strange liquid from the pond.||Required to make the "bottle of acid" or the "bottle of pond water"|
|amber||A piece of glowing amber with a black clover inside.||Required to advance to the Glen. See Phosphor for more information.|
|strange journal||Found in the Barrens. It's written in an unknown language.||Required to advance the game when you give it to George.|
|feather||A long and slender feather with glowing edges.||Required to make the "feather pen". See Phosphor for more information.|
|bottle of dye||A small vial filled with dark blue liquid used for dying wool.||Required to make the "feather pen".|
|tube of water||The label says "water sample".|| Required to make the "medicated water" or the "empty tube".|
Required to get the "Rebirth" Steam Achievement.
|seed||It's a seed apparently left behind by Maize.||Required to get the "Rebirth" Steam Achievement.|
|wool||It's... kind of useless.||Bartering material with Magpie.|
|feather pen||A pen made from dipping a feather into ink.||Required to advance to the Refuge. Using it will revert it back to the "feather".|
|die||A die with glowing dots.||Required to advance in the Tower. See Phosphor for more information.|
|button (?)||A simple button made from a coffee tin.||Required to make the "magnetized (?) button"|
|magnetized (?) button||A button with magnets loosely attached.||Using it will make "you tried". Required to make the "taped button".|
|taped button||The magnets are secured with tape.||Required to reach the Surface.|
|you tried||It's the thought that counts.||You tried. Required to make the "taped button"|
|magnets||An assortment of colorful magnets.||Required to make the "magnetized (?) button"|
|metal can||Made of aluminum. Says "COFFEE GROUNDS"||Required to make the "button (?)"|
|scissors||A pair of scissors found amidst hair.||Required to make the "button (?)"|
|weird film||A transparent sheet filled with numbers.||If solved, displays the security code to the elevator. Mainly used if the code wasn't solved through other means.|
|concave lens||A large lens, curved inward.||Required to fix the camera.|
|convex lens||A large lens, curved outward||Required to fix the camera.|
|thin lens||A delicately thin lens.||Required to fix the camera.|
|thick lens||A large, thick lens.||Required to fix the camera.|
|glitter glue||A small tube of pink glitter glue.||Required to make the "photo of Niko (sticky)" or the "Library card (sticky)".|
|photo of Niko|| Not a cat!|
3rd time's the charm?
This is kind of fun.
Niko blinked in this one. (Picture with eyes closed)
Can't have too much of a good thing!
The ultimate photo.
|Required to make the "photo of Niko (sticky)" or the ""Kip"'s library card" (except for the picture where Niko blinked.)|
|Kip's library card||The name says "Kip Silverpoint Ph.D."||Required to make the "Library card (sticky)" or the ""Kip"'s library card".|
|gas mask||A mask used to filter air for breathing.||Required to cross the areas with the gas vents.|
|rubber gloves||Gloves designed to prevent chemical damage.||Required to make the "wet sponge"|
|novelty T-shirt||"I herded rams and all I got was this lousy T-shirt!"||Required to enter the Secret Ram Club.|
|"Kip"'s library card||Library card from Kip. Niko's own photo is glued on.||Required to meet George.|
|Library card (sticky)||There's glitter glue all over her photo now...||Required to make the ""Kip"'s library card".|
|photo of Niko (sticky)||The back of the photo is covered in glitter glue.||Required to make the ""Kip"'s library card".|
|dirt||A bag of dirt, for growing plants. (In the initial Steam release, the period was missing. It has since been fixed.)||Required to get the "Rebirth" Steam Achievement.|
|water pill||Goes in water, supposedly.||Required to make the "medicated water"|
|medicated water||The water pill is dissolved in it.||Required to get the "Rebirth" Steam Achievement.|
|clover||A black clover.||Acts as a placemark for the notes|
|empty tube||An empty tube. Used to hold water.||Required to make the "tube of water".|
|bottle of pond water||It has the consistency of glue.||Red herring on its associated puzzle.|
The following items are unused in the Steam version of OneShot. They are listed as "debug", "old" or "beta" based on their purpose. Italicized names are unofficial.
|N/A||boots||These boots will make it possible to move quickly.||debug||Possibly used to allow faster moving during debug.|
|DEBUG SAVE||USE THIS TO SAVE||debug||Possibly used for saving at some point during debug.|
|Key 1||N/A||beta||Possibility required to be placed into BOX labeled number.|
|Key 2||N/A||beta||Possibility required to be placed into BOX labeled number.|
|Key 3||N/A||beta||Possibility required to be placed into BOX labeled number.|
|Blue Journal (Active)||N/A||beta||Unknown. May be related to Blue Journal (Copy)|
|Blue Journal (Copy)||N/A||beta||Unknown. May be related to Blue Journal (Active)|
|Bottle||N/A||old||Used in the Original version of OneShot.|
|Clippers||N/A||beta||Made from Clippers (Rusty) and Oilcan, required to cut vines which block the passage to Refuge in an unused room under "Red sky/City gate".|
|Clippers (Rusty)||N/A||beta||Made from Clippers when combined with the Oilcan.|
|Oilcan||N/A||beta|| Makes the Clippers when combined with Clippers (Rusty).|
The sprite was reused as the heating kettle in the Secret Ram Club.
|“[You are going out of bounds.]”|
|WARNING! The following section contains Solstice spoilers. If you haven't played OneShot nor have done a Solstice run yet or if you wish not to be heavily spoiled, feel free to turn away from this section.|
Below is the list of items added in the Solstice update.
|glowing journal||It's glowing now...?||Used for spawning a minecart to Deep Mines in Barrens and a boat to burial grounds in Glen. Also used for a hint inside the clock room in Refuge.|
|memory disk||A floppy disk.||Proto's main memory drive. Used for acquiring "memory disk (backup)"|
|memory disk (backup)||A floppy disk containing a backup.||Backup of Proto's data.|
|charged battery||A working, rechargable battery.||Battery from Glen's research station. Used by Cedric for fixing the flying machine.|
|music box||A wind-up music box.||Music box made by the Author. Traded with Magpie. Used by Cedric for fixing the flying machine.|