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Below contains the list of items currently found in OneShot. Items in green can't be selected to be used from hand or combined with other items in the inventory.

Inventory Items

Icon Name Description Use
Item start lightbulb lightbulb A large lightbulb. It's the sun. Found in the Basement. See The Sun for more information.
Item start remote television remote It's too hard to read in the dark light. Required to find the password to the computer code in the starting room.
Item start bottle bottle of alcohol The smell of the liquid is repugnant. Required to make the "wet branch".
Item start branch dry branch A flaky, dry branch from the bathroom plant. Required to make the "wet branch".
Item start branch wet wet branch The tip of the branch is soaked with alcohol. Required to make the "torch".
Item start torch torch Doesn't give off much light. Required to find the "basement key".
Item start key basement key This thing looks old. Required to unlock the basement.
Item blue camera camera A broken camera with a large screwed-in lens. Required to make the "lens".
Item blue screwdriver screwdriver Phillips-head. Required to make the "lens".
Item blue lens lens A large glass lens. Required to make the "empty battery".
Item start bottle empty empty bottle The smell of alcohol lingers. Byproduct of making "wet branch". Required to make the "bottle of pond water" or the "bottle of smoke"
Item blue battery broken broken battery Apparently a battery. It has some broken glass in it. Required to make the "empty battery".
Item blue battery empty empty battery An intact, rechargable battery. Currently empty. Required to make the "charged battery".
Item blue battery full charged battery A working, rechargable battery. Maximum power. Required to make the generator in the outpost work.
Item blue bottle smoke bottle of smoke It's full of noxious fumes. Required to make the "bottle of acid"
Item blue bottle acid bottle of acid It's full of a thick liquid acid. Required to make the "wet sponge"
Item blue sponge wet sponge Sponge soaked with acidic cleaning solution. Required to clean Rowbot #310.
Item blue prybar crowbar Makeshift crowbar made from a pipe. Required to open a box containing the "broken battery" and remove planks at the old factory.
If combined with the "lightbulb" you get the Steam Achievement "Chaotic Evil".
Item blue rod metal rod It weighs surprisingly little. Required to make the "crowbar".
If combined with the "lightbulb" you get the Steam Achievement "Chaotic Evil".
Item blue sponge sponge A flat sponge with a rough surface. Required to make the "wet sponge"
Item blue syringe empty empty syringe The needle is particularly long. Required to make the "filled syringe".
Item blue syringe full filled syringe It's full of the strange liquid from the pond. Required to make the "bottle of acid" or the "bottle of pond water"
Item blue coin amber A piece of glowing amber with a black clover inside. Required to advance to the Glen. See Phosphor for more information.
Item blue journal strange journal Found in the Barrens. It's written in an unknown language. Required to advance the game when you give it to George.
Item green feather feather A long and slender feather with glowing edges. Required to make the "feather pen". See Phosphor for more information.
Item green ink bottle of dye A small vial filled with dark blue liquid used for dying wool. Required to make the "feather pen".
Item green water tube of water The label says "water sample". Required to make the "medicated water" or the "empty tube".
Required to get the "Rebirth" Steam Achievement.
Item green corn seed It's a seed apparently left behind by Maize. Required to get the "Rebirth" Steam Achievement.
Item green wool wool It's... kind of useless. Bartering material with Magpie.
Item green pen feather pen A pen made from dipping a feather into ink. Required to advance to the Refuge. Using it will revert it back to the "feather".
Item red die die A die with glowing dots. Required to advance in the Tower. See Phosphor for more information.
Item red button button (?) A simple button made from a coffee tin. Required to make the "magnetized (?) button"
Item red magnetized button magnetized (?) button A button with magnets loosely attached. Using it will make "you tried". Required to make the "taped button".
Item red button taped taped button The magnets are secured with tape. Required to reach the Surface.
Item red youtried you tried It's the thought that counts. You tried. Required to make the "taped button"
Item red magnets magnets An assortment of colorful magnets. Required to make the "magnetized (?) button"
Item red tin metal can Made of aluminum. Says "COFFEE GROUNDS" Required to make the "button (?)"
Item red scissors scissors A pair of scissors found amidst hair. Required to make the "button (?)"
Item red film weird film A transparent sheet filled with numbers. If solved, displays the security code to the elevator. Mainly used if the code wasn't solved through other means.
Item red lens concave concave lens A large lens, curved inward. Required to fix the camera.
Item red lens convex convex lens A large lens, curved outward Required to fix the camera.
Item red lens thin thin lens A delicately thin lens. Required to fix the camera.
Item red lens thick thick lens A large, thick lens. Required to fix the camera.
Item red gluestick glitter glue A small tube of pink glitter glue. Required to make the "photo of Niko (sticky)" or the "Library card (sticky)".
Item red photoItem red photo blink photo of Niko Not a cat!
A backup!
3rd time's the charm?
This is kind of fun.
Lookin' Good
Niko blinked in this one. (Picture with eyes closed)
Nice.
Very photogenic.
Can't have too much of a good thing!
The ultimate photo.
Required to make the "photo of Niko (sticky)" or the ""Kip"'s library card" (except for the picture where Niko blinked.)
Item red librarycard Kip's library card The name says "Kip Silverpoint Ph.D." Required to make the "Library card (sticky)" or the ""Kip"'s library card".
Item blue gasmask gas mask A mask used to filter air for breathing. Required to cross the areas with the gas vents.
Item blue glove rubber gloves Gloves designed to prevent chemical damage. Required to make the "wet sponge"
Item green ramshirt novelty T-shirt "I herded rams and all I got was this lousy T-shirt!" Required to enter the Secret Ram Club.
Item red librarycard niko "Kip"'s library card Library card from Kip. Niko's own photo is glued on. Required to meet George.
Item red librarycard glue Library card (sticky) There's glitter glue all over her photo now... Required to make the ""Kip"'s library card".
Item red photo glue photo of Niko (sticky) The back of the photo is covered in glitter glue. Required to make the ""Kip"'s library card".
Item red dirt dirt A bag of dirt, for growing plants. (In the initial Steam release, the period was missing. It has since been fixed.) Required to get the "Rebirth" Steam Achievement.
Item red water pill water pill Goes in water, supposedly. Required to make the "medicated water"
Item green vial medicated water The water pill is dissolved in it. Required to get the "Rebirth" Steam Achievement.
CloverClover2 clover A black clover. Acts as a placemark for the notes
Item red vial empty empty tube An empty tube. Used to hold water. Required to make the "tube of water".
Item blue bottle liquid bottle of pond water It has the consistency of glue. Red herring on its associated puzzle.

Unused

The following items are unused in the Steam version of OneShot. They are listed as "debug", "old" or "unknown" based on their purpose. Italicized names are unofficial.

Icon Name Description Classification Use
N/A boots These boots will make it possible to move quickly. debug Possibly used to allow faster moving during debug.
Item debug save DEBUG SAVE USE THIS TO SAVE debug Possibly used for saving at some point during debug.
Key1 Key 1 N/A unknown Unknown.
Key2 Key 2 N/A unknown Unknown.
Key3 Key 3 N/A unknown Unknown.
Item blue journal active Blue Journal (Active) N/A old Unknown. May be related to Blue Journal (Copy)
Item blue journal copy Blue Journal (Copy) N/A old Unknown. May be related to Blue Journal (Active)
Bottle Bottle N/A old Used in the Original version of OneShot.
Item tut clippers Clippers N/A old Possibly made from Clippers (Rusty) and Oilcan.
Item tut clippers rusty Clippers (Rusty) N/A old Possibly made from Clippers when combined with the Oilcan.
Item tut oilcan Oilcan N/A old Posibly made the Clippers when combined with Clippers (Rusty).
The sprite for the Oilcan was reused as the heating kettle in the Secret Ram Club.

Solstice

Item blue journal glow “[You are going out of bounds.]”
WARNING! The following section contains Solstice spoilers. If you haven't played OneShot nor have done a Solstice run yet or if you wish not to be heavily spoiled, feel free to turn away from this section.
Main article: Solstice

Below is the list of items added in the Solstice update.

Icon Name Description Use
Item blue journal glow glowing journal It's glowing now...? Used for spawning a minecart to Deep Mines in Barrens and a boat to burial grounds in Glen. Also used for a hint inside the clock room in Refuge.
Item floppy memory disk A floppy disk. Proto's main memory drive. Used for acquiring "memory disk (backup)"
Item floppy2 memory disk (backup) A floppy disk containing a backup. Backup of Proto's data.
Item green battery charged battery A working, rechargable battery. Battery from Glen's research station. Used by Cedric for fixing the flying machine.
Item music box music box A wind-up music box. Music box made by the Author. Traded with Magpie. Used by Cedric for fixing the flying machine.

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